Abzan Armor
Bracket 3 by the list · Upgraded
Blue: the colour is how well it does what Bracket 3 allows.
- The three dials average 74 for what Bracket 3 allows: that sets the colour.
- Power 28 counts as 56 here: Bracket 3 is for Power 50 and up. With Manabase 93 and Health 81, that is 74 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Seedborn Muse
- cEDH signals: 1 piece of fast mana · 0 tutors that find any card · 0 free spells
- Combos are not checked yet.
Power 28: why
- No tutors: it sees its best cards only by drawing them
- 1 Game Changer: Seedborn Muse
- Average mana value 3.35: middling
Manabase 93: why
- 7 lands always enter tapped
- 38 lands, counting ramp ≈ 42.5 sources: enough for mana value 3.35
- Every colour has the sources its heaviest cards want
Health 81: why
- Only 5 ways to remove a threat (aim for 8)
- Only 7 cards that draw or dig (aim for 10)
- 7 spells cost 6 or more (11% of spells; aim under 10%)
Felothar the Steadfast
$2.89
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
4
3
1
1
1
1
3
3
1
1
1
1
3
2
1
1
1
1
1
Nothing here matches the filter.
Scores Scores update when you save.
3 · Upgraded by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 3 allows.
- The three dials average 74 for what Bracket 3 allows: that sets the colour.
- Power 28 counts as 56 here: Bracket 3 is for Power 50 and up. With Manabase 93 and Health 81, that is 74 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Seedborn Muse
- cEDH signals: 1 piece of fast mana · 0 tutors that find any card · 0 free spells
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- No tutors: it sees its best cards only by drawing them
- 1 Game Changer: Seedborn Muse
- Average mana value 3.35: middling
- 7 cards that draw or dig
- 1 piece of fast mana: Sol Ring
- 4 answers at mana value 2 or less
Can it cast its spells on time, in its colours?
Excellent
- 7 lands always enter tapped
- 38 lands, counting ramp ≈ 42.5 sources: enough for mana value 3.35
- Every colour has the sources its heaviest cards want
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Good
- Only 5 ways to remove a threat (aim for 8)
- Only 7 cards that draw or dig (aim for 10)
- 7 spells cost 6 or more (11% of spells; aim under 10%)
- 12 ramp pieces ✓
- 2 board wipes ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Felothar the Steadfast. A white-black-green Commander deck. 41 creatures, 38 lands, average mana value 3.35.
Summarised from the decklist — not official product copy.