Arcane Maelstrom
Bracket 3 by the list · Upgraded
Blue: the colour is how well it does what Bracket 3 allows.
- The three dials average 72 for what Bracket 3 allows: that sets the colour.
- Power 32 counts as 64 here: Bracket 3 is for Power 50 and up. With Manabase 76 and Health 79, that is 72 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Crop Rotation
- Extra turns in low numbers: Eon Frolicker (fine in 2–3 if not chained; not in 1)
- cEDH signals: 1 piece of fast mana · 0 tutors that find any card · 2 free spells
- Combos are not checked yet.
Power 32: why
- Average mana value 3.71: it acts late
- 17 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
Manabase 76: why
- 12 lands always enter tapped
- 19 sources make blue, and it has a card costing {U}{U}: aim for about 26
- 20 sources make red, and it has a card costing {R}{R}: aim for about 26
Health 79: why
- Only 4 ways to remove a threat (aim for 8)
- Only 1 board wipe (aim for 2)
- 8 spells cost 6 or more (13% of spells; aim under 10%)
Kalamax, the Stormsire
$0.63
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3 · Upgraded by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 3 allows.
- The three dials average 72 for what Bracket 3 allows: that sets the colour.
- Power 32 counts as 64 here: Bracket 3 is for Power 50 and up. With Manabase 76 and Health 79, that is 72 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Crop Rotation
- Extra turns in low numbers: Eon Frolicker (fine in 2–3 if not chained; not in 1)
- cEDH signals: 1 piece of fast mana · 0 tutors that find any card · 2 free spells
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- Average mana value 3.71: it acts late
- 17 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
- 1 Game Changer: Crop Rotation
- Extra turns: Eon Frolicker
- 1 answer at mana value 2 or less, and free spells: Deflecting Swat, Whiplash Trap
- 1 piece of fast mana: Sol Ring
Can it cast its spells on time, in its colours?
Fair
- 12 lands always enter tapped
- 19 sources make blue, and it has a card costing {U}{U}: aim for about 26
- 20 sources make red, and it has a card costing {R}{R}: aim for about 26
- 38 lands, counting ramp ≈ 40.5 sources: enough for mana value 3.71
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Fair
- Only 4 ways to remove a threat (aim for 8)
- Only 1 board wipe (aim for 2)
- 8 spells cost 6 or more (13% of spells; aim under 10%)
- 11 ramp pieces ✓
- 17 cards that draw or dig ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Kalamax, the Stormsire. A blue-red-green Commander deck built around spellslinging. 22 creatures, 38 lands, average mana value 3.71.
Summarised from the decklist — not official product copy.