Doctor Clue
Bracket 2 by the list · Core
Green: the colour is how well it does what Bracket 2 allows.
- The three dials average 87 for what Bracket 2 allows: that sets the colour.
- Power 36 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 76 and Health 81, that is 87 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
Power 36: why
- 6 tutors
- 17 cards that draw or dig
- Average mana value 3.39: middling
Manabase 76: why
- 11 lands always enter tapped
- 23 sources make green, and it has a card costing {G}{G}{G}: aim for about 30
- 33 lands, counting ramp ≈ 38 sources: short of the ≈39.2 a deck at mana value 3.39 wants
Health 81: why
- Only 2 ways to remove a threat (aim for 8)
- 15 ramp pieces ✓
- 17 cards that draw or dig ✓
The Sixth Doctor
$1.43
Romana II
$0.26
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2 · Core by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 2 allows.
- The three dials average 87 for what Bracket 2 allows: that sets the colour.
- Power 36 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 76 and Health 81, that is 87 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- 6 tutors
- 17 cards that draw or dig
- Average mana value 3.39: middling
- 0 answers at mana value 2 or less
- 1 piece of fast mana: Sol Ring
Can it cast its spells on time, in its colours?
Fair
- 11 lands always enter tapped
- 23 sources make green, and it has a card costing {G}{G}{G}: aim for about 30
- 33 lands, counting ramp ≈ 38 sources: short of the ≈39.2 a deck at mana value 3.39 wants
- 24 sources make blue, and it has a card costing {U}{U}: aim for about 26
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Good
- Only 2 ways to remove a threat (aim for 8)
- 15 ramp pieces ✓
- 17 cards that draw or dig ✓
- 2 board wipes ✓
- A curve it can cast: 10% of spells cost 6 or more ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).