Etali, aka Chunky
Bracket 3 by the list · Upgraded
Blue: the colour is how well it does what Bracket 3 allows.
- The three dials average 73 for what Bracket 3 allows: that sets the colour.
- Power 32 counts as 64 here: Bracket 3 is for Power 50 and up. With Manabase 93 and Health 68, that is 73 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Crop Rotation
- cEDH signals: 2 pieces of fast mana · 0 tutors that find any card · 0 free spells
- Combos are not checked yet.
Power 32: why
- Average mana value 3.65: it acts late
- 2 pieces of fast mana: Seething Song, Sol Ring
- No tutors: it sees its best cards only by drawing them
Manabase 93: why
- 37 lands + 2 land-backed spells, counting ramp ≈ 46.3 sources: enough for mana value 3.65
- 5 lands always enter tapped
- 28 sources make red, and it has a card costing {R}{R}{R}: aim for about 30
Health 68: why
- No board wipes (aim for 2)
- 18 spells cost 6 or more (29% of spells; aim under 10%)
- Only 9 cards that draw or dig (aim for 10)
Etali, Primal Conqueror // Etali, Primal Sickness
$25.67
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
2
2
1
1
2
2
1
1
1
4
4
4
1
1
1
1
Nothing here matches the filter.
Scores Scores update when you save.
3 · Upgraded by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 3 allows.
- The three dials average 73 for what Bracket 3 allows: that sets the colour.
- Power 32 counts as 64 here: Bracket 3 is for Power 50 and up. With Manabase 93 and Health 68, that is 73 on average (weights 40 / 30 / 30).
- 1 Game Changer (Core allows none; Upgraded up to three): Crop Rotation
- cEDH signals: 2 pieces of fast mana · 0 tutors that find any card · 0 free spells
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- Average mana value 3.65: it acts late
- 2 pieces of fast mana: Seething Song, Sol Ring
- No tutors: it sees its best cards only by drawing them
- 1 Game Changer: Crop Rotation
- 6 answers at mana value 2 or less
- 9 cards that draw or dig
Can it cast its spells on time, in its colours?
Excellent
- 37 lands + 2 land-backed spells, counting ramp ≈ 46.3 sources: enough for mana value 3.65
- 5 lands always enter tapped
- 28 sources make red, and it has a card costing {R}{R}{R}: aim for about 30
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Fair
- No board wipes (aim for 2)
- 18 spells cost 6 or more (29% of spells; aim under 10%)
- Only 9 cards that draw or dig (aim for 10)
- 17 ramp pieces ✓
- 8 ways to remove a threat ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).