Jeskai Striker
Bracket 2 by the list · Core
Gold: the colour is how well it does what Bracket 2 allows.
- The three dials average 97 for what Bracket 2 allows: that sets the colour.
- Power 33 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 92 and Health 100, that is 97 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
Power 33: why
- 21 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
- Average mana value 3.14: middling
Manabase 92: why
- 6 lands always enter tapped
- 37 lands, counting ramp ≈ 41.5 sources: enough for mana value 3.14
- 28 sources make blue, and it has a card costing {U}{U}{U}{U}: aim for about 30
Health 100: why
- 10 ramp pieces ✓
- 21 cards that draw or dig ✓
- 8 ways to remove a threat ✓
Shiko and Narset, Unified
$0.91
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3
2
3
2
1
1
1
2
2
1
1
1
1
1
1
1
1
1
Nothing here matches the filter.
Scores Scores update when you save.
2 · Core by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 2 allows.
- The three dials average 97 for what Bracket 2 allows: that sets the colour.
- Power 33 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 92 and Health 100, that is 97 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- 21 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
- Average mana value 3.14: middling
- 1 piece of fast mana: Sol Ring
- 4 answers at mana value 2 or less
Can it cast its spells on time, in its colours?
Excellent
- 6 lands always enter tapped
- 37 lands, counting ramp ≈ 41.5 sources: enough for mana value 3.14
- 28 sources make blue, and it has a card costing {U}{U}{U}{U}: aim for about 30
- 25 sources make red, and it has a card costing {R}{R}: aim for about 26
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Excellent
- 10 ramp pieces ✓
- 21 cards that draw or dig ✓
- 8 ways to remove a threat ✓
- 3 board wipes ✓
- A curve it can cast: 10% of spells cost 6 or more ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Shiko and Narset, Unified. A white-blue-red Commander deck built around spellslinging and treasure ramp. 19 creatures, 37 lands, average mana value 3.14.
Summarised from the decklist — not official product copy.