Ruthless Regiment
Bracket 2 by the list · Core
Gold: the colour is how well it does what Bracket 2 allows.
- The three dials average 90 for what Bracket 2 allows: that sets the colour.
- Power 30 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 81 and Health 86, that is 90 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
Power 30: why
- 11 cards that draw or dig
- 1 tutor
- Average mana value 3.23: middling
Manabase 81: why
- 12 lands always enter tapped
- 36 lands, counting ramp ≈ 39.5 sources: enough for mana value 3.23
- 22 sources make black, and it has a card costing {B}{B}: aim for about 26
Health 86: why
- Only 4 ways to remove a threat (aim for 8)
- Only 9 ramp pieces (aim for 10)
- 11 cards that draw or dig ✓
Jirina Kudro
$0.69
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Scores Scores update when you save.
2 · Core by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 2 allows.
- The three dials average 90 for what Bracket 2 allows: that sets the colour.
- Power 30 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 81 and Health 86, that is 90 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- 11 cards that draw or dig
- 1 tutor
- Average mana value 3.23: middling
- 1 piece of fast mana: Sol Ring
- 2 answers at mana value 2 or less, and free spells: Flawless Maneuver
Can it cast its spells on time, in its colours?
Good
- 12 lands always enter tapped
- 36 lands, counting ramp ≈ 39.5 sources: enough for mana value 3.23
- 22 sources make black, and it has a card costing {B}{B}: aim for about 26
- 23 sources make red, and it has a card costing {R}{R}: aim for about 26
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Good
- Only 4 ways to remove a threat (aim for 8)
- Only 9 ramp pieces (aim for 10)
- 11 cards that draw or dig ✓
- 2 board wipes ✓
- A curve it can cast: 3% of spells cost 6 or more ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Jirina Kudro. A white-black-red Commander deck built around sacrifice payoffs and token swarms, on a Human kindred base. 33 creatures, 36 lands, average mana value 3.23.
Summarised from the decklist — not official product copy.