Silverquill Influence
Bracket 2 by the list · Core
Green: the colour is how well it does what Bracket 2 allows.
- The three dials average 90 for what Bracket 2 allows, held to 89 by the cap: that sets the colour.
- Capped: Health 74. The colour sits at most one step above the weakest dial; without the cap it would be gold.
- Power 34 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 93 and Health 74, that is 90 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
Power 34: why
- 14 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
- Average mana value 2.97: it acts early
Manabase 93: why
- 7 lands always enter tapped
- 37 lands, counting ramp ≈ 39.5 sources: enough for mana value 2.97
- Every colour has the sources its heaviest cards want
Health 74: why
- Only 4 ramp pieces (aim for 10)
- Only 1 board wipe (aim for 2)
- Only 5 ways to remove a threat (aim for 8)
Killian, Decisive Mentor
$0.72
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Scores Scores update when you save.
2 · Core by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 2 allows.
- The three dials average 90 for what Bracket 2 allows, held to 89 by the cap: that sets the colour.
- Capped: Health 74. The colour sits at most one step above the weakest dial; without the cap it would be gold.
- Power 34 counts as 100 here: Bracket 2 is for Power 25 and up. With Manabase 93 and Health 74, that is 90 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Focused
- 14 cards that draw or dig
- No tutors: it sees its best cards only by drawing them
- Average mana value 2.97: it acts early
- 3 answers at mana value 2 or less
- 1 piece of fast mana: Sol Ring
Can it cast its spells on time, in its colours?
Excellent
- 7 lands always enter tapped
- 37 lands, counting ramp ≈ 39.5 sources: enough for mana value 2.97
- Every colour has the sources its heaviest cards want
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Fair
- Only 4 ramp pieces (aim for 10)
- Only 1 board wipe (aim for 2)
- Only 5 ways to remove a threat (aim for 8)
- 14 cards that draw or dig ✓
- A curve it can cast: 2% of spells cost 6 or more ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Killian, Decisive Mentor. A white-black Commander deck built around equipment. 26 creatures, 37 lands, average mana value 2.97.
Summarised from the decklist — not official product copy.