Wade into Battle
Bracket 2 by the list · Core
Red: the colour is how well it does what Bracket 2 allows.
- The three dials average 57 for what Bracket 2 allows: that sets the colour.
- Power 10 counts as 40 here: Bracket 2 is for Power 25 and up. With Manabase 83 and Health 55, that is 57 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
Power 10: why
- Average mana value 4.26: it acts late
- No tutors: it sees its best cards only by drawing them
- 0 answers at mana value 2 or less
Manabase 83: why
- 9 lands always enter tapped
- 24 sources make white, and it has a card costing {W}{W}{W}: aim for about 30
- 39 lands, counting ramp ≈ 42 sources: enough for mana value 4.26
Health 55: why
- 20 spells cost 6 or more (33% of spells; aim under 10%)
- Only 3 ways to remove a threat (aim for 8)
- Only 7 cards that draw or dig (aim for 10)
Kalemne, Disciple of Iroas
$12.68
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2 · Core by the list. The bracket comes from Wizards' card rules alone; the colour says how well the deck does what Bracket 2 allows.
- The three dials average 57 for what Bracket 2 allows: that sets the colour.
- Power 10 counts as 40 here: Bracket 2 is for Power 25 and up. With Manabase 83 and Health 55, that is 57 on average (weights 40 / 30 / 30).
- No Game Changers, mass land denial or pile of extra turns: Core by the list. Exhibition (1) is about what a deck is for, and only you can say that.
- Combos are not checked yet.
How fast and how hard this deck can take over a game. Absolute: about 90 and up is cEDH, so a casual deck scores low on purpose.
Casual
- Average mana value 4.26: it acts late
- No tutors: it sees its best cards only by drawing them
- 0 answers at mana value 2 or less
- 7 cards that draw or dig
- 1 piece of fast mana: Sol Ring
Can it cast its spells on time, in its colours?
Good
- 9 lands always enter tapped
- 24 sources make white, and it has a card costing {W}{W}{W}: aim for about 30
- 39 lands, counting ramp ≈ 42 sources: enough for mana value 4.26
- 27 sources make red, and it has a card costing {R}{R}{R}: aim for about 30
Does it have the parts every Commander deck needs: ramp, cards, answers, and a curve it can cast?
Needs work
- 20 spells cost 6 or more (33% of spells; aim under 10%)
- Only 3 ways to remove a threat (aim for 8)
- Only 7 cards that draw or dig (aim for 10)
- Only 9 ramp pieces (aim for 10)
- 6 board wipes ✓
Scores read the list alone, from each card's own rules text: they can't see how a deck is played. Bracket names and the Game Changers list are Wizards of the Coast's (Commander Brackets, list as Wizards last changed it, 9 February 2026).
Led by Kalemne, Disciple of Iroas. A white-red Commander deck. 31 creatures, 39 lands, average mana value 4.26.
Summarised from the decklist — not official product copy.